9/25/2023 0 Comments Simic yoinkThere are lots of times Perplexing Test allows your Drake tokens to have the last laugh or your Voltron commander to sweep aside a table of tokens. Simplest is something like Reckless Fireweaver.Īre Banishing Knack and Retraction Helix good as regular cards? Probably not. Old school makes a lot of golems with Golem Foundry. Banishing Knack + Retraction HelixĬlassic infinite combo jank alert! Pair one of these with something like a Battered Golem and a zero-casting cost artifact to bounce auras, then you just need a wincon. Soon enough, people will start brewing seriously around the new uncommon, Najal, the Storm Runner, who can cast this as an instant for a total blowout with its new BFF Wizards of Thay. In Commander, Stolen by the Fae can be especially useful to hold off voltron commanders, who usually don’t cost that much but have lots and lots of pants. This card got a bit lost in the generally OP shenanigans in Throne of Eldraine. When it does and you grab a stack of pants with All That Glitters, that’s maybe worth having an under-rate piece of spot bounce? #35. Fumble isn’t usually going to work the way you want it to. In a flyers deck, this is a premium spell. Paying two for that effect with Gust of Wind is awesome. Tolarian Geyser is the Dominaria United bounce a thing for three and draw a card tempo darling, in a long line of such effects including Repulse and Symbol of Unsummoning. The only reason this is in less than 5% of Morophon, the Boundless decks is that it only came out in a Kaldheim Commander deck and might be a bit unknown. This card is absolute game-winning gas in a deck with lots of changelings. Maybe throw in a Clockspinning and go for winning the hard way? #38. This seems fine in a deck that can make a salad bar of counter, like Perrie, the Pulverizer or Denry Klin, Editor in Chief, but I’m unconvinced that’s enough to justify Storm of Forms. Outside of that, two mana for a single bounce isn’t enough. Depart the Realmĭepart the Realm is what you want in a foretell deck. Most of these are in blue, so this is going to be big! #40. The untap surprise makes it a better trick. Alley EvasionĪlley Evasion is pretty useful if you need to save a thing. White has a series of Rescue effects at one mana. You need to choose your best bounce weapons! Let’s look more closely at the instants and sorceries that make up bounce spells (sorry permanents!). If the opponent is ramping and drawing cards, they can overwhelm the blue-tempo player with card quality. Psychologically, the sunk cost fallacy often puts a player, tilted by a mono-blue opponent, in the mood to land that big beater if it’s the last thing they do. If your counterspells and bounce are cheaper to cast, they can’t catch up. Assuming counterspells are starting to control what the opponent casts, being able to recast a thing while drawing a card from the deck puts them in a bind. This kind of spell is a key part of a blue tempo deck, which generally pairs counterspells with bounce and card draw to control the board.Īlthough a bounce spell puts the thing back in its owner’s hand instead of removing it “permanently” to the graveyard, it has the same temporary impact on the board as traditional removal. Most of these spells are blue, and it’s the traditional removal component of blue’s place in the color pie. It’s usually permanent, but it can sometimes be a spell being cast. Banishing Knack + Retraction HelixĪ bounce spell returns a game object or many game objects to their owner’s hand.
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